Computer can invent fun games
July 22nd 2008 00:56
from: Science Alert
Queensland University of Technology
Groundbreaking artificial intelligence research at QUT has produced a computer program that invents highly absorbing, brain-stretching games that can be played across the board or online between people in different countries.
The program, called Ludi, takes the component rules of board games like chess, draughts and tic-tac-toe, and evolves them to "spit out" new games which it then measures for their potential to engross players, PhD candidate Cameron Browne says.
Mr Browne's thesis, which one examiner predicted would "still be cited as a seminal contribution and standard reference 50 years from now", details the development of a computer program which displays both creativity and intelligence.
"Ludi demonstrates computer creativity in a new artistic field, and is the first program to automatically generate games and then judge which ones might be most enjoyable for players," Mr Browne says.
"A high-quality game is one that people want to play again and again. Normally it takes years to know which games are going to endure and become classics, but Ludi can quickly detect if a game is likely to interest human players."
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