How Brain Training works: and it's good for DYSLEXIA, too!
November 21st 2007 00:26
You need to be able to distinguish between what is simply entertainment and what is a scientific program, based on solid research.
Newsweek (use the link above - especially as there is a really cool little video there, too) reports the following:
With the nation’s 78 million baby boomers approaching the age of those dreaded “where did I leave my keys?” moments, it’s no wonder the market for computer-based brain training has shot up from essentially zero in 2005 to $80 million this year, according to the consulting firm SharpBrains.
Nintendo's Brain Age is billed as entertainment and that is news to me, BUT, there's other software that does more than just entertain.
If you practice eye-hand coordination, do memory exercises and sharpen your problem-solving acumen, you get better at them (at least in the immediate aftermath of training), as the MindFit brain-exercise software from Israel’s CogniFit Ltd. has been found to do after people used it for three months.
At the meeting of the Gerontological Society of America, scientists are presenting data showing that after eight weeks of daily one-hour sessions with Brain Fitness 2.0 from Posit Science, elderly volunteers got measurably better in their brain’s speed and accuracy of processing. And unlike every other training program tested before, the improvements "generalize to broad measures of cognition and are noticeable in everyday life," Elizabeth Zelinski of the University of Southern California, who led the IMPACT (Improvement in Memory with Plasticity-based Adaptive Cognitive Training) Study, reports
Brain Fitness exercises hearing, measuring rises and falls in sound frequency, uses the mouse to move things around using hearing because hearing is the way most people take in information.
Healthy adults 65 and over, were divided into two groups.
On processing speed, the Brain Fitness group got twice as fast, going from 116 milliseconds to respond to a test stimulus to just 51.
The control group showed no improvement, their processing speed essentially unchanged (120 milliseconds to 113).
Other improvements were also noticed.
This suggests that the auditory training has altered something fundamental in the brain and not just specific circuits for, say, memory.
The gains held up 90 days after using the program. It's like riding a bicycle, once learned, never forgotten.
"Some of the researchers involved in Brain Fitness also developed a computer-based exercise that rewires the auditory cortex of children with dyslexia, producing lasting improvements in reading ability even after the kids graduate out of the training."
"There are brain games for entertainment and there is cognitive training that changes brain function," says Zimman. "There is room for both, but people should know which is which."
This is good news and solid research.
Don't miss the video via the link next to the Title.
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Comment by Louie
randomthoughts
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Comment by Simone 1
Comment by katyzzz
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I don't think so, but what you can do is have a free trial with Lumosity. Absolutely free for two weeks I think it is, no strings, no credit card details etc, then, if you want it, yearly subscription for less than $100, I have one and it's hard to get my money out of me for such things, but I liked the way they gave the absolutely free trial, incidentally brain exercises are NOT just for the Older generation. You can have a free trial too. In fact you and mum and dad can all have free trials but each would need to be done separately.
Comment by Techno
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Comment by Mark Isaacson
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It's fantastic for both the gaming and health industries, but the funny thing is, even the most basic of video games can be used similarly. Take Tetris, for example, which replaces numbers with blocks. And, of course, hand eye coordination, which just about any game can improve upon, especially first person or adventure games. It's just never really been considered under that regard, not in a medical sense, officially.
Comment by katyzzz
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I think the beauty of the truly scientifically designed ones is that they target specific areas of the brain for their 'cerebral calisthenics'.
I've come across a few examples of the Nintendo ones but you do need to buy the DS as well as the programs and the third addition, as opposed to edition, is coming up for sale, so it's like signing up for a never ending contract and not knowing what you're buying.
I like 'free' and by that I mean 'genuinely' free samples such as lumosity offers, but it is early days yet for everyone but such things are on a role and not just aimed at the ageing, and we're all doing that from the minute we're born.
I don't want to engage in semantics, though, and your intelligent informed input is much appreciated.
Thanks Mark.
Comment by katyzzz
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Comment by tlcorbin-raginravensview
Interesting post.
Raven